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P & V 2
The Big Seven
Character Information
Other names
Appearance a group of on-and-off troublemaking teenage druid/giant hybrids
Species scottish druid/giant hybrids
Home Scotland (sometimes), Tri-State Area
Allies each other and everybody else except enemies
Sidekicks Hiccup IV, Astrid VII, Fishlegs IV, Snotlout IV, Ruffnut IV, Tuffnut IV (Merida III)
Enemies the T-Rex, the killjoy flamingos, the Angry Crowds, Chernabog, the lava-phoenix, Jack-in-the-Box, the pygmy cannibals, Sharptooth, Ed, Double D, and Eddy, Ursula, Margana, the laughing hyenas, Boy Beaver, the Bear, Toucan Dan, Monstro the gigantic whale, the Voice of Child Psychology, The Baddies, Master, the Ape army, Angry mobs of young-adult vikings and penguins
Likes friendship, bravery
Dislikes being betrayed, being punished, getting into trouble, getting bit
Powers, actions, and abilities spiritual strength, magic spells and tricks
Weapons Photokinesis, Pyrokinesis, Electrokinesis, Cryokinesis and Frigokinesis, Terrakinesis, Hydrokinesis, Aerokinesis, Naturakinesis, Psychic Manipulation, Aethikinesis, teeth, body parts


The Big Seven are the group of gigantic adolescent druid/giant hybrids and seven of the former minor antagonists (then secondary tritagonists, now main protagonists).